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Creation

LegendaryBậc Phẩm CấpBlox FruitslegendaryXếp Hạng Meta: Meta Tier SS (Huyền Thoại)Số Lượng Thực Thể: 56 MụcBậc phẩm cấp huyền thoại chuẩn meta thi đấu. Sức mạnh bền bỉ và tính ứng dụng cao trong mọi hoạt động săn Boss và leo hạng.Xem Tất Cả Mục Bậc legendary → • Natural • Sea 1”
— Official in-game description.

Trai Sang Tao (Creation Fruit) là thực thể thuộc phân loại FRUIT (Độ hiếm: LegendaryBậc Phẩm CấpBlox FruitslegendaryXếp Hạng Meta: Meta Tier SS (Huyền Thoại)Số Lượng Thực Thể: 56 MụcBậc phẩm cấp huyền thoại chuẩn meta thi đấu. Sức mạnh bền bỉ và tính ứng dụng cao trong mọi hoạt động săn Boss và leo hạng.Xem Tất Cả Mục Bậc legendary →) trong thế giới hải tặc Blox Fruits.

  • Vùng Biển Mở Khóa: Sea 1
  • Yêu Cầu Mastery: 1
  • Giá Tiền Beli: 1,400,000 $
  • Giá Tiền Robux: 1,750 R$

Combat Moveset & Abilities

12 Skills
Awakened V2 Stance Supported

Construction

Active Skill
When the user activates {{Ability|F}}, they gain a Build Meter indicating how many pieces can be placed. The limit is 40 in public servers and 200 in private servers. The user starts with an empty meter. Whenever the user builds a piece, the meter increases, and whenever they delete a piece, the meter decreases.
Level 1 CD: N/A Cost: N/A
Tactical Breakdown
  • Quick startup with solid hit confirmation
  • Noticeable recovery end-lag if missed against agile foes

Shields of Solitaire

Active Skill
The user creates a pink wall of cards that moves upward or downward based on their facing direction. It deals decent damage to nearby enemies that come into contact with it. When the move is released or the wall is damaged by an enemy, it shatters, causing the cards to fall. The move can be held to repeatedly damage enemies and lasts for around 20 seconds.
Level 1 CD: 3 Cost: 10
Tactical Breakdown
  • Quick startup with solid hit confirmation
  • Noticeable recovery end-lag if missed against agile foes

Batter Up

Active Skill
The user creates a cannon and launches themselves from it when the 'Z' key is released. Upon colliding with an enemy, the user creates a wall behind them before smashing the target into it with a mace. This move distorts the enemy's screen with a "dizzy" effect for around 2 seconds, similar to Venom, although the enemy's screen does not darken.
Level 1 CD: 7.5 Cost: 25
Recommended PvP Combo Sequence
[Z] Batter Up Flash Step M1 / Melee Attack Combo Finisher

Utilize initial hitstun to close distance or chain directly into high-damage melee martial arts finishers.

Tactical Breakdown
  • Quick startup with solid hit confirmation
  • Noticeable recovery end-lag if missed against agile foes

Sleight of Hand

Active Skill
This move has three variations:
45 Mastery CD: 10.5 Cost: 25
Recommended PvP Combo Sequence
Flash Step [X] Sleight of Hand Melee Strike Sword Finisher

Utilize initial hitstun to close distance or chain directly into high-damage melee martial arts finishers.

Tactical Breakdown
  • Quick startup with solid hit confirmation
  • Noticeable recovery end-lag if missed against agile foes

Sword Box

Active Skill
The user creates a cube with an extremely large AoE, after which several swords manifest around the structure, continuously piercing and stunning any targets within. The cube dissipates after a few seconds.
90 Mastery CD: 15 Cost: 35
Recommended PvP Combo Sequence
Stun Opener [C] Sword Box Flash Step Finisher

Utilize initial hitstun to close distance or chain directly into high-damage melee martial arts finishers.

Tactical Breakdown
  • Quick startup with solid hit confirmation
  • Noticeable recovery end-lag if missed against agile foes

Magic City

Ultimate Move
The user summons 15 giant pillars that fall onto the ground. Enemies are damaged and bounced away upon touching them, while the user phases through the pillars and teleports to another pillar upon contact. The pillars last for around 10 seconds before dissipating.
130 Mastery CD: 24 Cost: 70
Recommended PvP Combo Sequence
Awakening Buff [V] Magic City Massive AoE Burst One-Shot Clear

Utilize initial hitstun to close distance or chain directly into high-damage melee martial arts finishers.

Tactical Breakdown
  • Massive AoE devastation, clears entire mob waves
  • Noticeable recovery end-lag if missed against agile foes

Fortify

Mobility / Dash
The user summons a slope when facing upward or downward, or creates a floor when facing forward. The floor or slope disappears after 3 seconds if the user walks away. If held while moving, the user creates a continuous path in the direction they are moving.
10 Mastery CD: 1 Cost: 5
Recommended PvP Combo Sequence
[F] Fortify Reposition Melee Strike Follow-up

Utilize initial hitstun to close distance or chain directly into high-damage melee martial arts finishers.

Tactical Breakdown
  • Quick startup with solid hit confirmation
  • Noticeable recovery end-lag if missed against agile foes

Wall

AWAKENED V2 Active Skill
The user creates a wall with six variants: a normal wall, a doorway, a small window, a flat slab, and flat stairs facing left or right. Using this move again while it is already activated switches the type of wall to be placed.
0 Mastery CD: N/A Cost: N/A
Recommended PvP Combo Sequence
[Z] Wall Flash Step M1 / Melee Attack Combo Finisher

Utilize initial hitstun to close distance or chain directly into high-damage melee martial arts finishers.

Tactical Breakdown
  • Quick startup with solid hit confirmation
  • Noticeable recovery end-lag if missed against agile foes

Floor

AWAKENED V2 Active Skill
The user creates a floor with five variants: a basic floor and four half-floor variants, one facing each direction. Using this move again while it is already activated switches the type of floor to be placed.
0 Mastery CD: N/A Cost: N/A
Recommended PvP Combo Sequence
Flash Step [X] Floor Melee Strike Sword Finisher

Utilize initial hitstun to close distance or chain directly into high-damage melee martial arts finishers.

Tactical Breakdown
  • Quick startup with solid hit confirmation
  • Noticeable recovery end-lag if missed against agile foes

Ramp

AWAKENED V2 Active Skill
The user creates a ramp with four variants: a basic ramp, two half-ramp variants facing left and right, and a pyramid. Using this move again while it is already activated switches the type of ramp to be placed.
0 Mastery CD: N/A Cost: N/A
Recommended PvP Combo Sequence
Stun Opener [C] Ramp Flash Step Finisher

Utilize initial hitstun to close distance or chain directly into high-damage melee martial arts finishers.

Tactical Breakdown
  • Quick startup with solid hit confirmation
  • Noticeable recovery end-lag if missed against agile foes

Erase

AWAKENED V2 Ultimate Move
The user raises their hands, highlighting the nearest Wall, Floor, or Ramp in red. Clicking removes the highlighted part, while holding removes all placed parts.
0 Mastery CD: N/A Cost: N/A
Recommended PvP Combo Sequence
Awakening Buff [V] Erase Massive AoE Burst One-Shot Clear

Utilize initial hitstun to close distance or chain directly into high-damage melee martial arts finishers.

Tactical Breakdown
  • Massive AoE devastation, clears entire mob waves
  • Noticeable recovery end-lag if missed against agile foes

Exit

AWAKENED V2 Mobility / Dash
The user throws their hat into the air, causing it to disappear into thin air before exiting Build Mode.
0 Mastery CD: N/A Cost: N/A
Recommended PvP Combo Sequence
[F] Exit Reposition Melee Strike Follow-up

Utilize initial hitstun to close distance or chain directly into high-damage melee martial arts finishers.

Tactical Breakdown
  • Quick startup with solid hit confirmation
  • Noticeable recovery end-lag if missed against agile foes
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