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Diamond

UncommonBậc Phẩm CấpBlox FruitsuncommonXếp Hạng Meta: Tier Phổ BiếnSố Lượng Thực Thể: 31 MụcPhẩm cấp cơ bản dành cho người chơi mới làm quen với hệ thống cơ chế.Xem Tất Cả Mục Bậc uncommon → • Natural • Sea 1”
— Official in-game description.

Trai Kim Cuong (Diamond Fruit) là thực thể thuộc phân loại FRUIT (Độ hiếm: UncommonBậc Phẩm CấpBlox FruitsuncommonXếp Hạng Meta: Tier Phổ BiếnSố Lượng Thực Thể: 31 MụcPhẩm cấp cơ bản dành cho người chơi mới làm quen với hệ thống cơ chế.Xem Tất Cả Mục Bậc uncommon →) trong thế giới hải tặc Blox Fruits.

  • Vùng Biển Mở Khóa: Sea 1
  • Yêu Cầu Mastery: 1
  • Giá Tiền Beli: 600,000 $
  • Giá Tiền Robux: 1,000 R$

Combat Moveset & Abilities

6 Skills

Encrustation

Active Skill
The user gains the ability to envelop themselves in a shimmering coat of diamonds, providing a 23% damage reduction. While transformed, the user is able to use the rest of Diamond's moveset while also retaining full access to their swords, guns, and fighting styles.
Level 1 CD: N/A Cost: N/A
Tactical Breakdown
  • Quick startup with solid hit confirmation
  • Noticeable recovery end-lag if missed against agile foes

Radiant Lunge

Active Skill
The user lunges themselves in the direction of their cursor, damaging any enemies caught in their way. Upon contact with a surface, the tackle creates a crater that explodes with diamonds.
Level 1 CD: 3.5 Cost: 25
Tactical Breakdown
  • Quick startup with solid hit confirmation
  • Noticeable recovery end-lag if missed against agile foes

Encrust

Active Skill
The user's skin transforms into solid diamond while growing out two diamond spikes on their back, giving a 23% defense boost. Upon transformation, the user releases a large AoE blast of light. Tapping the move will cause the user to fire diamond shards in all directions.
Level 1 CD: 6 Cost: 15
Recommended PvP Combo Sequence
[Z] Encrust Flash Step M1 / Melee Attack Combo Finisher

Utilize initial hitstun to close distance or chain directly into high-damage melee martial arts finishers.

Tactical Breakdown
  • Quick startup with solid hit confirmation
  • Noticeable recovery end-lag if missed against agile foes

Shard Storm

Active Skill
The user fires a storm of diamond shards from their hands, with the amount of shards fired depending on how long the move is held down for, before releasing a large, final shard that explodes on the opponent, dealing great damage. It shares similar visuals to Ice's Ice Spears and mechanically resembles Tiger's Z move, Finger Revolver, and even comes with a final blast, just like Tiger.
Level 1 CD: 12 Cost: 25
Recommended PvP Combo Sequence
Flash Step [X] Shard Storm Melee Strike Sword Finisher

Utilize initial hitstun to close distance or chain directly into high-damage melee martial arts finishers.

Tactical Breakdown
  • Quick startup with solid hit confirmation
  • Noticeable recovery end-lag if missed against agile foes

Shimmering Disruption

Active Skill
The user uses their body to reflect concentrated light, releasing a large AoE blast of light and dealing medium damage while simultaneously blinding hit enemies for 3 seconds, while stunning them for 1-second.
80 Mastery CD: 15 Cost: 30
Recommended PvP Combo Sequence
Stun Opener [C] Shimmering Disruption Flash Step Finisher

Utilize initial hitstun to close distance or chain directly into high-damage melee martial arts finishers.

Tactical Breakdown
  • Quick startup with solid hit confirmation
  • Noticeable recovery end-lag if missed against agile foes

Prismatic Reflection

Ultimate Move
The user creates a barrage of floating diamond mirrors in the air surrounding themselves. Each mirror releases a blue beam of concentrated light, dealing continuous damage to enemies caught in its radius.
110 Mastery CD: 21 Cost: 60
Recommended PvP Combo Sequence
Awakening Buff [V] Prismatic Reflection Massive AoE Burst One-Shot Clear

Utilize initial hitstun to close distance or chain directly into high-damage melee martial arts finishers.

Tactical Breakdown
  • Massive AoE devastation, clears entire mob waves
  • Noticeable recovery end-lag if missed against agile foes
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